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REGISTRATION STATUS
PAPERID
TITLE
NAME
Camera Ready (CRC)
Copyright Form
Bank Receipt
10
Inverse Kinematics using Sequential Monte Carlo Methods
Nicolas Courty
11
Estimation of dense, non-rigid motion fields from a multi-camera array
using a hierarchical mixture model
RolandWilson
16
Learning to look at humans - what are the parts of a moving body?
Thomas Walther
17
Continuous Hand Gesture Recognition in the Learned Hierarchical Latent
Variable Space
Wei Liang
18
Real-Time 3D Body Pose Tracking from Multiple 2D Images
Chi-Wei Chu
21
Human Action Recognition by CRF Using Robust Contour-Extracted Feaures
Maria Angeles Mendoza
22
Bone Glow: An Improved Method for the Assignment of Weights for Mesh Deformation
Richard Wareham
23
Analysis of human motion, based on the reduction of multidimensional
captured data– Application to hand gesture compression, segmentation and synthesis
Sylvie Gibet
24
Exploiting Structural Hierarchy in Articulated Objects towards Robust
Motion Capture
Cristian Canton-Ferrer
25
Estimating Human Skeleton Parameters and Configuration in Real-time from
Markered Optical Motion Caputre
Jonathan Cameron
26
Dealing with Self-occlusion in Region Based Motion Capture by Means of
Internal Regions
Christian Schmaltz
27
Model-Based Analysis and Synthesis of Time-Varying Mesh
Takashi Maeda
28
Mesh Vertex Pose and Position Interpolation using Geometric Algebra
Richard Wareham
30
An audiovisual talking head for augmented speech generation: Models and
animations based on a real speaker’s articulatory data
Pierre Badin
31
Towards Efficiency in Cloth Simulation
Fernando Birra
32
2D Articulated Body Tracking with self-occultations handling
Eric Para
33
A Two-Step Approach For Detecting Individuals Within Dense Crowds
Chern-Horng Sim
35
3D Modeling for Deformable
Objects
Yi Song
36
Active-Vision
System Reconfiguration for Form Recognition in the Presence of Dynamic
Obstacles
Matthew Mackay
37
View-invariant human action detection using component-wise HMM of body
parts
Bhaskar Chakraborty
38
A Generative Model for Motion Synthesis And Blending Using Probability
Density Estimation
DumebiOkwechime
39
Gestural Interaction Using Feature Classification
Cornelius Malerczyk
40
Predicting Missing Markers to Drive Real-Time Centre of Rotation
Estimation
Andreas Aristidou
41
Accurate Human Motion Capture Using an Ergonomics Based Anthropometric
Human Model
Jan Bandouch
42
A Deformable Surface Model with Volume Preserving Springs
Sylvester Arnab
43
Temporal Nearest End-Effectors for Real-Time Full-Body Human Actions
Recognition
Oscar Mena
44
Fusing Edge Cues to Cope Chroma Camouflage Problems in Segmentation
Ivan Huerta Casado
45
Body-part templates for recovery of 2D human poses under occlusion
Ronald Poppe
46
Autonomous Virtual Agents for Performance Evaluation of Tracking
Algorithms
Pau Baiget
47
A Manipulable Vision-Based 3D Input Device for Space Curves
Alessandro Giusti
49
A Comparative Study on using Zernike Velocity Moments and Hidden Markov
Models for Hand Gesture Recognition
Moaath Al-Rajab
50
Deformable Volumetric Simplex Meshes
Luis Gerardo de la Fraga
54
Analytical Simulation of B-Spline Surfaces Deformation
González Hidalgo Manuel
56
Appearance-based tracking and face identification in video sequences
Luis Baumela
57
Interactive Constrained Deformations of NURBS Surfaces: N-SCODEF
González Hidalgo Manuel
58
A 3D shape descriptor for human pose recovery
Laetitia Gond
60
Fast Detection and Modeling of Human-Body Parts from Monocular Video
Weilun Lao
62
Kinetic Pseudo-Energy History for Human Dynamic Gestures Recognition
Luis Unzueta
65
SUCCESSIVE APPROXIMATIONS - BASED ALGORITHM FOR INDEPENDENT COMPONENT
ANALYSIS
Constantin Doru
66
Automatic Adjustment of Rigs to Extracted Skeletons
Jorge E. Ramírez
70
Real-time recognition of human gestures for 3D interaction
Antoni Jaume-i-Capó
74
Effective emotional classification combining of facial classifiers and
user assessment
Isabelle Hupont
75
Online and Offline Fingerprint Template Update Using Minutiae: an
Experimental Comparison